//
//  VictoryScreen.h
//  TowerDefence
//
//  Created by k3 on 6/7/12.
//  Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "cocos2d.h"
#import "GameLayer.h"
#import "GameObject.h"
#import "Define.h"

@interface VictoryScreen : GameLayer {
    int bonus;
    
    CCSprite *blankImg;
    CCSprite *victoryLogo;
    CCSprite *playChainMenuItem;
    
    NSMutableArray *listEffectNode;
}

-(id)initVictorySreenWith:(iCoreGUIController *)_mainGUI withBonus:(int)_bonus;
-(void)loadScreen;
-(void)BackToMapScreen;

@end
